Indie Developer
(WIP)
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A WIP personal project built in Unity combining a first person 3D game, and a point-and-click adventure game (I call it a point-and-throw adventure game)
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Aspires to be a wholesome, funny, feel-good game
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Significant development using C# and Adventure Creator
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Puzzle and narrative design
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Heavy use of Unity features including timelines, landscapes, prefabs, monobehavioius...etc
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Significant use of Blender to create 3D models
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Worked with freelancers, providing review and feedback to develop character designs
History
Tobin's Tale is an idea that was born out of a Ludum Dare game jam about merging "two incompatible genres". The two I settled on were a first-person shooter, and a classic Lucasarts adventure game.
Suddenly, a verb shootin' game idea was born.
I then continued to tinker and develop the idea post the gamejam, and eventually gave it the name Tobin's Tale