Lead Game Designer
One Pericing Note was a project developed for Amazon's Alexa translating an existing RuneScape quest into an audio-centric choose-your-own-adventure. I was the lead designer on this project.
My work included:
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Reimagining the existing quest narrative and distilling it down into key plot moments, scenes, and acts
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Designing the player interaction and voice prompts
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Mapping out the flow of the game in such a way that a player could engage with the story and progress it in a non-linear way (shown in photos - a lot of post-it notes were used!)
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Writing the entire narrative script for the game. The 1st act can be seen here:
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Communicating the design to a remote team of Amazon developers
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Playtesting the development work and flagging issues
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Attending recording sessions of the script and providing direction to voice actors